// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using UnityEditor;
using UnityEditor.AssetImporters;

namespace UnityEditor.DeviceSimulation
{
    [CustomEditor(typeof(DeviceInfoImporter))]
    class DeviceInfoImporterEditor : ScriptedImporterEditor
    {
    }
}
